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Over 75 hours of gameplay and critically acclaimed multiplayer mode from Mass Effect 3. The original Mass Effect focused less on shooting than the later entries, so developers have tweaked combat in the first game to feel smoother, including zoom snaps for firearms and an enhanced HUD. Immerse yourself in a huge universe, where all your decisions have lasting consequences for the action and course of the story. Plus, the PC version fully supports gamepads, 21:9 widescreen settings and DirectX 11. An elevator trip that took 52 seconds in the original Mass Effect has been shaved down to 14 seconds in the Legendary Edition. We’re talking up to one minute per ride, which is bananas in a universe where intergalactic travel is the norm.
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For instance, elevator rides in the first two games are ridiculously long, since they’re used in place of loading screens. The Legendary Edition also addresses a handful of complaints from longtime series fans. Here are the Mass Effect 3 System Requirements (Minimum) CPU: 1.8 GHz Intel Core 2 Duo (equivalent AMD CPU) CPU SPEED: Info RAM: 1GB for XP / 2GB RAM for. I think it’s really fundamental to grounding the scene, adding this depth.” Graphics: 256MB, Nvidia 7900, ATI X1800 Processor: 1.8GHz Intel Core 2 Duo / AMD Publisher: Electronic Arts OS: Windows XP, Vista, Win 7 Storage: 15 GB. “And ambient occlusion, it was on in very select cutscenes in Mass Effect 3, but there just wasn’t the processing power back in the day to have that on during the entire game. “Subsurface scattering is a really subtle effect, but it can be the difference-maker for making someone’s face feel alive and not like clay,” environment and character director Kevin Meek said during a media preview for the Legendary Edition.
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